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- -----------------------------------------
- Star Fighter - Version 1.04 Playable Demo
- Copyright 1996, Krisalis Software Ltd
- -----------------------------------------
-
-
- Minimum Requirements:
- ---------------------
- Memory: 6Mb. This is the total amount available, including both DOS
- and XMS (extended) memory.
- Processor: 486 or higher
- Other: CD-ROM Drive
-
- Although Star Fighter will run on any 486 processor, the minimum
- realistic requirement is a 486 running at 33Mhz.
-
-
- Installation and Loading
- ------------------------
-
- DOS
- ---
- Change the current drive to the one containing the Star Fighter CD,
- then type in at the command prompt: star3000. The first time that this
- is run, the install program will be launched automatically.
- On subsequent occasions, the game itself will be launched.
-
- Example (assuming that drive D: is the CD-ROM drive)
- c:> d: (enter)
- d:> star3000 (enter)
-
-
- Windows 95
- ----------
- Under Windows 95, the whole process is automatically started by
- inserting the Star Fighter CD into the drive and closing the tray.
- Once the CD is loaded, Windows 95 will automatically launch the
- installation program once the first time, or the game itself on
- subsequent occasions.
-
- Note: If the CD is already in the drive, then using the mouse,
- right-clicking on the CD icon should display a menu.
- Selecting Auto-Play from this menu will launch Star Fighter.
-
-
- Re-configuring your sound card
- ------------------------------
- If, after installing Star Fighter, you wish to change the sound card settings,
- press either one of the shift keys while Star Fighter loads. This will
- display the sound configuration screen.
-
-
- 640x480 Mode (High resolution)
- ------------------------------
- High Resolution mode (640x480) is not recommended for machines slower than
- a Pentium running at 90Mhz (or equivalent). You may press the F9 key within
- Star Fighter to toggle between low and high resolutions.
-
-
- Windows 95
- ----------
- When running Star Fighter in high resolution (640x480) mode in a DOS box
- under Windows 95, it is not recommended that you switch between full-screen
- and a window, as the testing we have done has shown that display is not
- always restored correctly.
-
-
- In-game Keys
- ------------
- F1 - Pause the game (press any key to resume)
- F5 - Select more fog (less visibilty - faster frame rate)
- F6 - Select less fog (more visibilty - slower frame rate)
- F7 - Select less detail
- F8 - Select more detail
- F9 - Toggle between low (320x200) and high (640x480) resolutions.
- F12 - Quit to DOS without confirmation.
-
-
- Problems with StarFighter
- -------------------------
-
- If StarFighter is running too slowly for your liking, there are a couple of
- things you can do to improve the situation:
-
- 1. Decrease the detail level. Using the F7 key, you can lower
- the amount of detail used, thus speeding the game play.
-
- 2. Decrease the visibility. Using the F5 key, you can lower
- the visibility by bringing in the fog. This will result in
- faster game play.
-
-
- Star Fighter Credits
- --------------------
- Original Design: FEDNET - T.D. Parry and A.P. Hutchings
- Programming: Pete Harrap, Mark Incley, Richard Teather and Karen Crowhurst
- Graphics: Dave College and Mark Potente
- Music & Sound: John Avery
- Thanks to: Mark Adamson.
-
- USES SMACKER VIDEO TECHNOLOGY BY INVISIBLE INC.
- D.B.A. RAD SOFTWARE.
-
- End of readme.txt